Convertible
18,325 triangles GLB 1.1 MB
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Sky blue electric car with one smooth roof arc, a closed front with a light strip, a panoramic glass roof, white aero wheels and an opening charging flap.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 17,770 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Quiet, clean and very modern: this electric car 3d model shows what makes an EV recognisable. The front is closed and smooth with no grille, crossed by a thin butter yellow light strip between two headlights. Windscreen, panoramic glass roof and rear window form one soft arc, and you can look down into the cabin with cream seats and a steering wheel. Flush chrome door handles, dark side sills, a full width coral tail light band and a rear diffuser keep the body tidy. White aero covers sit on all four wheels, and there is no exhaust pipe. On the left rear fender a charging flap with a dark gap is a separate object named electric-car_charge_flap, hinged at its front edge, and behind it waits a socket with a mint ring. Where the Sedan has a grille, this one has none. The car is 4.53 m long and 1.45 m high, with 17,770 triangles and 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.45 m = 145 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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