Modern Car Interior
38,096 triangles GLB 5.6 MB
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Interior rearview mirror with a soft grey housing and a mint trim ring. It has a day and night tab, a ball joint, a chrome arm and a windshield mounting foot.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 3,576 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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The little mirror every driver checks a hundred times a day. Its 25 cm wide housing has a flat front with a mint trim ring around the glass and a gently domed back in grey grained plastic. A light grey day and night tab sits under the glass, and a ball joint behind it connects to a short chrome arm. The arm ends in a rounded mounting foot with an adhesive pad, angled at 30 degrees like a windshield, so you can stick it straight onto the glass of your car. The mirror glass is a separate glossy object, easy to swap for a render target or a reflection probe. This rearview mirror 3D model measures 25 x 9 x 12 cm and has 3,576 triangles. For a bathroom or hand mirror look at the Cozy Home items.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.12 m = 12 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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