Modern Car Interior
38,096 triangles GLB 5.6 MB
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Pull up handbrake with a cognac leather grip, cream double stitching, a chrome and coral release button and a dark bellows boot on a grey console base.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 7,170 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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The classic pull up handbrake that sits between the front seats. Its long lever starts in a dark leather bellows boot and ends in a cognac leather grip with cream double stitching along the top and a single seam underneath. At the tip a chrome ring holds the coral release button you press with your thumb. The console base is grey grained plastic with a chrome rim, a dark gate and a cover behind the pivot. This handbrake lever 3D model keeps the lever as a separate node called handbrake-lever_lever_arm with its origin on the pivot axis, so a negative rotation around X pulls it up and the boot travels along. It is 11 x 40 x 14 cm with 7,170 triangles. Place it next to the gear shift and the center console for a complete tunnel.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.14 m = 14 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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