Crocodile
755,514 triangles GLB 29 MB
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Blue morpho butterfly with shimmering electric-blue wings, dark borders dotted with white spots and fine veins: a vivid close-up subject at true size.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 520,874 triangles and 4K textures and light version with 260,437 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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Few insects are as instantly eye-catching as the blue morpho, and this one shows off its wings fully spread. The upper sides glow in an intense electric blue with a lighter sheen toward the center, crossed by fine dark veins, while broad black-brown borders carry rows of small white spots along the edges. The slim body is dark with a hint of blue, topped by two thin clubbed antennae. The butterfly is modeled at its natural size, just a few centimeters across, so it drops realistically onto a flower, a leaf or a rainforest scene. The finely painted wing texture makes it an ideal subject for macro renders, nature cinematics and close-ups, and a base for your own LODs. Tip: separate the wings along the body and add a gentle flap in your engine, or use a metallic tint for extra iridescence.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.02 m = 2 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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