Blue Morpho Butterfly
520,874 triangles GLB 22 MB
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Giant panda walking toward the camera with thick black and white fur, round ears and dark eye patches: a detailed, lovable animal for renders and close-ups.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 799,999 triangles and 4K textures and light version with 399,998 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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A giant panda plods toward the viewer on all fours, head slightly lowered and one front paw about to step forward. The fur is thick and tufted, with soft white on the face, back and flanks and deep black on the legs, the band across the shoulders, the rounded ears and the teardrop patches around the small dark eyes. Individual strands and clumps are visible along the edges of the coat and around the paws, where pale claws peek out. The model's fur texture and chunky proportions make it a natural star for wildlife renders, conservation visuals, kids' media and close-up cinematics, and it can serve as the source for your own LODs. Tip: place it among tall bamboo stalks with soft, diffuse light to keep the white fur from blowing out.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.99 m = 99 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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