Brown Bear
800,000 triangles GLB 31 MB
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Realistic grey wolf standing alert, with layered tan and grey fur, amber eyes and a dark-tipped tail. Ideal for wildlife renders, cinematics and close-ups.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 448,652 triangles and 4K textures and light version with 224,326 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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A grey wolf stands on all fours with its head turned slightly and ears pricked forward, as if it has just noticed something. The fur is painted in layers of ash grey, warm tan and cream, darker along the back and shoulders and lighter on the chest, legs and muzzle, with a thick ruff around the neck. Amber eyes, a black nose and the dark tip of the bushy tail give the face and silhouette their classic wolf read. The paws show pale fur and small dark claws. The fur lives in the texture and sculpted surface rather than separate hair cards, so it holds up well in stills and slow camera moves. Use it for nature documentaries, hunting and survival game trailers, forest dioramas, or as a source for your own LODs. Tip: pair it with cold blue moonlight and light fog for a night-forest shot.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.31 m = 131 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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