Low Poly Bear
3,000 triangles GLB 301 KB
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Faceted low poly grey wolf with a mottled brown-grey coat, pale legs and a dark tail tip. A lightweight predator for survival games and forest scenes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 2,996 triangles and a palette texture. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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A grey wolf stands squarely on all four legs, head slightly lowered and ears pricked, in the calm but watchful pose of a pack animal scanning its territory. Its body is made of crisp, flat-shaded facets whose mottled grey and brown tones mimic a thick winter coat, with lighter legs and muzzle and a darker tip on the long, bushy tail. All shades sit in one small color palette, which keeps draw calls low for real-time scenes on mobile, in the browser or across large open worlds. Use it as a roaming enemy in a survival game, as prey or predator in a hunting simulator, or as ambient wildlife in a stylized forest. Tip: group several wolves with small rotation and scale changes to form a believable pack, and pair it with the low poly fox for a mixed forest ecosystem.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.31 m = 131 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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3,000 triangles GLB 301 KB
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