Free Cracked Dungeon Floor 3D Model

dungeon-floor-cracked.glb
Stone floor tile with cracked slabs, one broken flagstone and small loose stones lying on top
Cracked Dungeon Floor 3D model (Lightweight, CC0)

Variant of the dungeon floor tile with fine cracks through four flagstones, one slab broken into four sunken pieces and a few loose stones on top.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 1,228 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 311 KB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser. The FBX and OBJ viewers load the download files, the other tools load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
1,228
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
2.00 × 2.00 × 0.18 m (W × D × H)
Published

Size comparison

Cracked Dungeon Floor: 2.00 m wide and 0.18 m tall, next to a 1.80 m person1.80 m0.18 m2.00 m
Cracked Dungeon Floorperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Large dungeon floors quickly look copied and pasted. The cracked dungeon floor 3d model breaks that repetition while keeping the grid. It covers one 2 m cell exactly like the Dungeon Floor Tile, with the origin in the cell centre, the walking surface at 0.1 m and the same flagstone pattern. The edges stay unchanged, so it can sit anywhere in a floor without a seam. Inside the cell, fine cracks run through four flagstones, one slab is broken into four pieces that have sunk slightly and tilted, and a few loose stones lie on the surface, which is why the bounding box reaches 0.18 m. Scatter it every few cells in corridors or halls to make a dungeon feel old and used. 1,228 triangles with 2K PBR textures. It extends the floor set of the Cozy Modular Building Kit.

Good for

  • Breaking up repeating dungeon floors
  • Old ruins and abandoned crypts
  • Damage after a fight or collapse
  • Procedural floor variation

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.18 m = 18 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

Kit

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