Free Dungeon Wall 3D Model

dungeon-wall.glb
Stone dungeon wall of lavender grey and light ashlar blocks with small patches of green moss
Dungeon Wall 3D model (Lightweight, CC0)

Grid wall of lavender grey ashlar blocks with lighter stones and a little moss. It tiles like the base wall and matches the Dungeon Door and Dungeon Stairs.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 12 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 408 KB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
12
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
2.00 × 0.20 × 3.00 m (W × D × H)
Published

Size comparison

Dungeon Wall: 2.00 m wide and 3.00 m tall, next to a 1.80 m person1.80 m3.00 m2.00 m
Dungeon Wallperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Take the building grid underground. This wall uses the same layout as the Modular Wall Panel, but the face is ashlar masonry: blocks of 0.5 x 0.3 m in lavender grey, mixed with lighter stones and a few tufts of moss. The stone courses repeat at the 2 m and 3 m marks, so panels join seamlessly side by side, turned around or stacked into tall halls. Because it follows the same rules as the cozy house pieces, you can mix both sets in one level. It fits the look of the Cozy Fantasy Dungeon Kit, so the Dungeon Door and the Dungeon Stairs blend right in. With just 12 triangles and 2K PBR textures it stays cheap even in big mazes. It covers 2.00 by 0.20 m of floor and rises 3.00 m, with the origin centred at the base.

Good for

  • Dungeon corridors and cells
  • Castle cellar under a cozy town
  • Procedural maze layouts
  • Crypt or vault in an RPG

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.00 m = 300 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

Kit

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