Bay Window
1,868 triangles GLB 504 KB
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Grid wall of lavender grey ashlar blocks with lighter stones and a little moss. It tiles like the base wall and matches the Dungeon Door and Dungeon Stairs.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 12 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Take the building grid underground. This wall uses the same layout as the Modular Wall Panel, but the face is ashlar masonry: blocks of 0.5 x 0.3 m in lavender grey, mixed with lighter stones and a few tufts of moss. The stone courses repeat at the 2 m and 3 m marks, so panels join seamlessly side by side, turned around or stacked into tall halls. Because it follows the same rules as the cozy house pieces, you can mix both sets in one level. It fits the look of the Cozy Fantasy Dungeon Kit, so the Dungeon Door and the Dungeon Stairs blend right in. With just 12 triangles and 2K PBR textures it stays cheap even in big mazes. It covers 2.00 by 0.20 m of floor and rises 3.00 m, with the origin centred at the base.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.00 m = 300 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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