Free Dungeon Floor Tile 3D Model

dungeon-floor.glb
Square floor tile of staggered grey and lavender stone slabs with a few spots of green moss
Dungeon Floor Tile 3D model (Lightweight, CC0)

Grid floor tile of staggered stone slabs in two stone tones with moss on a few of them. It fills one 2 x 2 m cell under dungeon walls and corridors.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 12 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 248 KB

CC0: no login, no attribution CC0 1.0

Work with this model

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Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
12
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
2.00 × 2.00 × 0.10 m (W × D × H)
Published

Size comparison

Dungeon Floor Tile: 2.00 m wide and 0.10 m tall, next to a 1.80 m person1.80 m0.10 m2.00 m
Dungeon Floor Tileperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Solid ground for crypts, cellars and dungeon halls. The tile is paved with square flagstones of 0.5 x 0.5 m, laid in staggered rows and alternating between two stone tones. Here and there a slab carries a patch of green moss, enough to feel old without looking messy. Like the wooden floor tile of the house set, it covers one cell of 2 x 2 m, is 0.1 m thick and slots in between the walls, so the walking surface ends up at 0.1 m. The pattern repeats at the tile edges, so long corridors read as one continuous floor. A square of 2.00 by 2.00 m at 0.10 m thickness, 12 triangles, 2K PBR textures. Choose the Modular Wooden Floor Tile for warm interiors and this one whenever the Dungeon Wall goes up around it.

Good for

  • Dungeon crawler corridors
  • Crypt and cellar floors
  • Castle courtyard paving
  • Tile based roguelike rooms

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.10 m = 10 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

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