Man Base Mesh
262,348 triangles GLB 12 MB
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Neutral woman base mesh in a relaxed A-pose with a plain taupe sports top, charcoal shorts and bare feet. A clean start for sculpts and outfits, also rigged.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 305,702 triangles and 4K textures, light version with 152,851 triangles and rigged version with walk and run animations.
CC0: no login, no attribution CC0 1.0
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This woman base mesh 3D model is a calm, neutral starting point rather than a finished costume. She stands 1.68 m tall in a symmetrical A-pose, arms angled away from the body and hands relaxed with the fingers resting close together. Dark brown hair is pulled back into a neat bun, so the face, ears and neck stay free. A plain taupe sports top and fitted charcoal shorts keep the female base character modest while leaving shoulders, arms, waist and legs readable for proportion work. The feet are bare, with every toe clearly shaped. Realistic skin texture and PBR maps make her usable straight away, yet the simple clothing invites you to sculpt, retexture or dress her in your own garments. She also comes rigged, with a walk cycle and a run cycle ready to play. Tip: soft overcast light shows the anatomy best.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.68 m = 168 cm).
Rigged version: import the rigged FBX as a Skeletal Mesh. The walk and run takes come in as animation sequences.
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Rigged version: the rigged GLB imports with its skeleton, and the walk and run takes land in an AnimationPlayer.
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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