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38,540 triangles GLB 2.2 MB
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TO-92 and TO-220 transistors at real scale, most stuck in pink anti-static foam, one power transistor with a screwed aluminium heatsink.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 4,348 triangles and 4K textures.
CC0: no login, no attribution CC0 1.0
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A transistor 3d model that shows both classic package families together. Three small TO-92 transistors with black half round bodies, a flat front face and three thin legs stand in a block of fine pored pink anti-static foam, one of them with the outer legs spread to the 2.54 mm grid. Next to them two TO-220 power transistors sit in the foam with their black bodies, the metal tab with its mounting hole and flat legs with shoulders. The right one has a finned aluminium heatsink fixed through the tab with a hex socket screw. In front, a loose TO-220 lies on its metal back and a loose TO-92 rests on its flat side, so the shapes read from every angle. There are no markings on any part. All parts together measure 5.5 x 5.1 x 2.6 cm, 4,348 triangles, 4K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.03 m = 3 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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