Armchair
12,464 triangles GLB 626 KB
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L shaped sky blue corner sofa with a chaise section, eight plump cushions, three throw pillows and honey wood legs, sized 2.60 x 1.80 m for lounges.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,168 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A generous sectional that fills a whole lounge corner. The sky blue upholstery wraps a backrest along the rear and the left side, and a chaise section at the front left invites players to stretch out. Four seat cushions and four back cushions keep the shape soft, while three throw pillows in coral and butter add colour accents. Seven short honey wood legs lift the frame just off the floor. The footprint is 2.60 x 1.80 m with a seat height of 0.45 m and an overall height of 0.84 m. Everything is one baked mesh of 19,168 triangles with 2K PBR textures. It anchors a break room, the waiting zone of a creative agency, a staff lounge in a hospital sim or a family living room. Add the coffee table in front and the monstera beside it for a lived in look.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.84 m = 84 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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