Apple Tree
21,910 triangles GLB 1.8 MB
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Three soft, rounded boulders in pale stone with moss cushions on the two larger ones. Each is a separate mesh you can move to build cliffs, paths and clearings.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 10,112 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Rocks are the glue of every outdoor scene, and this set gives you three of them in different sizes: a large, chunky boulder, a medium one and a smaller, flatter stone. Their shapes sit between rounded and angular, with soft edges that match a cozy style, and the two bigger rocks carry bright green moss caps on top. Each boulder is its own mesh with a flat underside, so you can pull them apart, rotate them and rearrange them into endless variations without extra work. Use them to block paths, frame a campsite, hide spawn points or break up a flat meadow. Tip: sink the rocks slightly into your terrain and add a ring of grass around the base, and they will look grounded instead of placed.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.14 m = 114 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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