Castle Hex Tile
19,644 triangles GLB 1.2 MB
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Forest tile for hex maps with three miniature pines and two leafy trees on darker forest floor, plus a stump, toadstools and grass tufts in board game scale.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,010 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A patch of woodland for the space between your towns, ideal for blocking line of sight or marking a timber field in a strategy game. On a meadow base with darker forest floor patches stand three miniature pines and two round leafy trees, the tallest about a metre above the grass, true to the scale of a classic board game. A tree stump, toadstools and tufts fill the gaps. All trees stay inside the outline, and the land along each edge rests at the standard 0.30 m height, so grass, hill or road pieces line up with it in any rotation. With its trees the tile stands 1.33 m tall. The forest hex tile 3d model has 19,010 triangles and 2K PBR textures. Inside the Cozy Hex Tiles Kit, the Snow Hex Tile offers a wintry pine grove as a seasonal alternative.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.33 m = 133 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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