Free Coast Hex Tile 3D Model

hex-tile-coast.glb
Hexagon tile, half light blue water and half green meadow, with a sandy beach, a wooden jetty, a rowboat and trees
Coast Hex Tile 3D model (Lightweight, CC0)

Coast hex tile, half water and half meadow, with a sandy beach in a shallow bay, a wooden jetty, a rowboat on the sand, rocks with foam, driftwood and trees.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,898 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 1.2 MB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
19,898
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
2.00 × 2.31 × 0.90 m (W × D × H)
Published
Category
Nature & Plants

Size comparison

Coast Hex Tile: 2.00 m wide and 0.90 m tall, next to a 1.80 m person1.80 m0.90 m2.00 m
Coast Hex Tileperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Without a coastline, land and sea tiles meet as a hard step. Three neighbouring edges, north east, north west and west, are open water at 0.26 m in the same blue as the water tile. The other three, south west, south east and east, are grass at the 0.30 m land height. The shoreline runs between the two opposite corners where water and land edges meet, so coast tiles chain along a shore with sea on one side and land on the other, in any 60 degree rotation. A sandy beach curves into a shallow bay with a wooden jetty, a rowboat, rocks ringed by foam, driftwood, two trees and flowers. The coast hex tile 3d model has 19,898 triangles and 2K PBR textures, standing 0.9 m tall. It shapes islands, harbours and landing zones in strategy and board games. Unlike the square 4 m Beach Segment, it is a native piece of the Cozy Hex Tiles Kit.

Good for

  • Shoreline between sea and land tiles
  • Harbour or landing zone in a strategy game
  • Island outlines on a board game map
  • Fishing village coast in a city builder

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.90 m = 90 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

Kit

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