Castle Hex Tile
19,644 triangles GLB 1.2 MB
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Coast hex tile, half water and half meadow, with a sandy beach in a shallow bay, a wooden jetty, a rowboat on the sand, rocks with foam, driftwood and trees.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,898 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Without a coastline, land and sea tiles meet as a hard step. Three neighbouring edges, north east, north west and west, are open water at 0.26 m in the same blue as the water tile. The other three, south west, south east and east, are grass at the 0.30 m land height. The shoreline runs between the two opposite corners where water and land edges meet, so coast tiles chain along a shore with sea on one side and land on the other, in any 60 degree rotation. A sandy beach curves into a shallow bay with a wooden jetty, a rowboat, rocks ringed by foam, driftwood, two trees and flowers. The coast hex tile 3d model has 19,898 triangles and 2K PBR textures, standing 0.9 m tall. It shapes islands, harbours and landing zones in strategy and board games. Unlike the square 4 m Beach Segment, it is a native piece of the Cozy Hex Tiles Kit.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.90 m = 90 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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