Lab Bench
39,728 triangles GLB 2.6 MB
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Clear glass lab beaker with a rolled rim and pouring spout, white graduation marks, a blank label field, mint liquid and a glass stirring rod.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 5,668 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This beaker 3D model is the classic piece of glassware every chemistry scene needs. The 250 ml Griffin beaker is made of clear, slightly blue tinted glass with a real wall thickness, a soft rolled rim and a pouring spout on the left. White raised graduation lines without numbers run up the front, and a blank frosted field next to them waits for your own label decal. Inside, a mint green liquid fills the beaker about halfway and climbs the wall in a gentle meniscus. A glass stirring rod stands on the bottom and rests on the rim at the back. The glass and the liquid stay out of the texture bake as their own transparent meshes, so you can swap the liquid colour in seconds. Unlike the rounded Potion Bottle, this is a straight school lab vessel. It is 7.4 cm wide and 9.7 cm tall (14 cm with the rod) and uses 5,668 triangles with 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.14 m = 14 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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