Haunted Dollhouse
14,028 triangles GLB 1.2 MB
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Wall section with faded striped wallpaper and eight crooked old frames on cords, showing only blurred landscapes and faceless silhouettes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 14,660 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Family photos that nobody remembers: this haunted photo wall 3d model is a ready made wall section for any spooky interior. Faded striped lavender wallpaper with water stains sits between a dark skirting board and a picture rail with brass hooks. Eight old frames in rectangular, oval and arched shapes, made of dark wood, tarnished brass and chipped paint, hang on cords and nails, several of them crooked. The photos show only faded abstract motifs such as rolling hills, a bare tree, a house under the moon, a faceless head and shoulders silhouette, a moon over a lake and a vase, and one photo has a hairline crack. A cobweb fills the upper left corner. The back is flat, so it sits right against a wall. Unlike the single Picture Frame or the Haunted Portrait it covers a whole wall. Size 150 x 7 x 120 cm, 14,660 triangles.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.20 m = 120 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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