Alarm Clock
8,904 triangles GLB 702 KB
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Half rolled parchment treasure map with three invented islands, mountains, little trees, wave marks and a dashed route to a red star.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 7,848 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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X marks the spot, or in this case a star. The parchment map lies half unrolled on the table, with a loose roll on one end and the other edge curling up a little. Three invented islands float in a sea of parchment, each with a butter yellow beach and a sage green heart. Two soft stone mountains rise on the big island, round mint trees grow on the middle one, and the smallest island carries a puffy red star as the goal. A dashed coral route starts at a harbor dot and curves across the water, while small blue wave marks and an ink border frame the scene. There is no writing and no real place on it, so it fits any fantasy world. Rolled out it would be 50 x 35 cm, as it lies it measures 40 x 35 x 3 cm with 7,848 triangles and 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.03 m = 3 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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