Human Liver
215,932 triangles GLB 8.5 MB
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Realistic J-shaped human stomach with oesophagus and duodenum, partly cut open to reveal the folded mucosa and muscular wall. Ideal for digestion lessons.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 799,999 triangles and 4K textures and light version with 399,998 triangles.
CC0: no login, no attribution CC0 1.0
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The stomach takes its classic J shape, with a short tube of oesophagus entering from the top and the curved pylorus leading into the first bend of the duodenum. A section of the front wall is cut away, revealing the deep red, ridged folds of the mucosa inside, while the cut edge shows the thickness of the muscular layers. The outer surface is a warm salmon pink laced with fine red and pale veins. The soft, realistic look avoids anything gory, so it suits gastroenterology lessons, nutrition and digestion explainers, reflux and heartburn campaigns and pharmacy apps. The rich texture holds its own in print-size renders and makes a good master for lighter versions. Tip: rotate slowly from the closed side to the opening to show the outside and the lining in one shot.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.28 m = 28 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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