Human Heart Cutaway
799,999 triangles GLB 27 MB
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Faceted low poly human skull in warm bone beige with flat-shaded planes, open eye sockets and a closed jaw: a light, stylized prop ready for real-time.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 2,497 triangles and a palette texture.
CC0: no login, no attribution CC0 1.0
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This is the faceted, flat-shaded low poly version of the realistic human skull, reduced to clean triangular planes that catch the light like folded paper. The overall silhouette stays true to the original: rounded cranium, deep eye sockets, the nasal opening, cheekbones and a closed jaw, all in a warm, even bone beige. Fine details such as individual teeth and sutures dissolve into simple facets, which gives the model a modern, graphic look that sits well next to other low poly assets. With its small footprint it is ready for real-time use in mobile games, VR, dungeon crawlers and stylized Halloween scenes, whether as loot, decoration or a collectible. Tip: use a single directional light at a steep angle to make every facet pop, and scatter a few copies around a campfire or altar.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.22 m = 22 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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