Zebra
319,066 triangles GLB 14 MB
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Realistic giraffe with a reticulated orange-brown patch pattern, long neck, ossicones and slender legs, standing tall: a savanna icon for renders.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 428,570 triangles and 4K textures and light version with 214,285 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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Unmistakable at any distance, this giraffe stands tall with its long neck held nearly upright and the head turned toward the viewer. The coat shows the crisp reticulated pattern of large orange-brown polygon patches separated by bright cream lines, which grows smaller and paler down the legs. Two dark-tipped ossicones crown the head, the large ears stick out sideways, and the long face ends in a soft, pale muzzle. The legs are slim with knobbly knees and dark hooves, and a short dark mane runs along the back of the neck. The model is scaled to a real adult height, so it towers correctly over trees, jeeps and visitors in safari or zoo scenes. Fine coat texture makes it ideal for renders, nature cinematics and close-ups, and a base for your own LODs. Tip: shoot it from a low angle to emphasize the extraordinary height.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (5.20 m = 520 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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