Low Poly Bear
3,000 triangles GLB 301 KB
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Faceted low poly giant panda on all fours with black legs, ears and eye patches on a creamy white body: a light, instantly lovable bamboo-forest animal.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 2,996 triangles and a palette texture. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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A giant panda ambles forward on all four legs, its round head held slightly low and turned toward the camera. The famous two-tone coat survives the switch to flat-shaded facets without losing any charm: creamy white on the head, back and belly, and solid black on the legs, the shoulder band, the rounded ears and the patches around the eyes. The chunky, rounded proportions make it read well in stylized, cozy and educational games alike. With a compact mesh and a tiny palette texture it is ready for real-time use, whether it wanders through a bamboo grove, a zoo builder or a mobile collection game. Tip: shrink a copy to make a cub and give it a stalk of bamboo for an easy story moment.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.98 m = 98 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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