Castle
48,980 triangles GLB 2.8 MB
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Stylized red-and-white striped lighthouse with a keeper's cottage on a rocky base. A cozy coastal landmark for harbor towns, city builders and sea scenes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 32,262 triangles and 2K textures and light version with 16,131 triangles.
CC0: no login, no attribution CC0 1.0
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The round tower rises in bold coral-red and white bands, dotted with small arched windows and a mint-green door at its foot. Near the top, a dark gallery with railings wraps around the lantern room, whose deep blue glazing sits under a coral dome with a slim finial. At the base, the tower stands on a ring of rounded boulders, with a cream keeper's cottage beside it: orange tiled roof, chimney, teal door, flower boxes and a couple of shrubs, all connected by paved paths. Everything is exterior only, and the lantern glass is opaque, so the model is ready for real-time scenes as a landmark rather than an explorable interior. Tip: add a point light or a rotating spotlight above the gallery for a working beacon at night, and anchor a sailboat or the pirate ship nearby.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (27.5 m = 2,750 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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