Bike Rack
13,092 triangles GLB 1.1 MB
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Realistic sandbag wall of ten jute bags in three courses, with soft deformation and tied necks: cover for shooters, flood scenes and construction sites.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 11,784 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Ten filled jute sacks are stacked into a low wall in three courses, laid in a running bond like real brickwork. The bags sag softly onto the layer below without clipping into each other, and three of them show a gathered neck tied with twine. The coarse weave comes from a tileable jute texture, while slight colour differences between the bags, contact shadows and a dusty base are stored in vertex colours, so the wall looks lived in without heavy texture memory. The height is just right for crouching behind, which makes it a natural cover object in shooters and tactics games. It also works on a flooded street, at a checkpoint or next to the barriers of a roadworks scene in the Urban Street Kit. Tip: rotate and chain several copies to build longer defensive lines.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.34 m = 34 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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