Castle Hex Tile
19,644 triangles GLB 1.2 MB
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Straight dirt road hex tile, 0.50 m wide from one edge midpoint across to the opposite side, with a picket fence, a leafy tree, a small pine and a blank milestone.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 18,748 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Roads tie a hex map together, and this is the straight stretch you will chain the most. A light dirt road 0.50 m wide links the exact midpoints of the west and east edges. Its surface lies 8 mm below the grass, a profile shared by every road exit in the set, so it meets the curve, the junction, the village, the castle gate or the bridge without a step. Turned in 60 degree steps it can run between any two opposite edges. A picket fence lines the north side, with a tree, a little pine, a berry bush, a milestone without lettering and flowers nearby. The straight road hex tile 3d model has 18,748 triangles and 2K PBR textures and reaches 0.94 m with the tree. Across the Cozy Hex Tiles Kit it carries trade routes and supply lines for strategy, board and city builder games.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.94 m = 94 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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