Castle Hex Tile
19,644 triangles GLB 1.2 MB
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Swamp hex tile with olive marsh ground, three murky green pools, two bare twisted trees, reeds with cattails, a plank boardwalk and a mossy fallen log.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 18,182 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Marshland is the slow, mysterious terrain that turns a simple route into a decision. Olive green bog covers this tile, broken by three murky green pools with muddy banks where lily pads float and small bubbles rise. Two bare, twisted little trees up to 0.6 m, reeds with cattails, toadstools and a mossy fallen log set the mood, and a short plank boardwalk crosses between the pools. The water stays inside the tile, so the outer border is solid land at 0.30 m that joins grass, forest or river banks from any direction. Height with the trees is 0.9 m. The swamp hex tile 3d model is built from 18,182 triangles with 2K PBR textures. Strategy and board games can treat it as a movement trap, a hiding spot or a source of rare herbs. Within the Cozy Hex Tiles Kit it is the gloomiest land type, a calm counterpart to the bright meadow.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.90 m = 90 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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