Asteroid
10,976 triangles GLB 582 KB
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Friendly two-seat hover car with a white body, coral trim, dark bubble canopy, red fins and glowing thruster discs: a retro-futuristic ride for games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 22,932 triangles and 2K textures and light version with 12,386 triangles.
CC0: no login, no attribution CC0 1.0
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A rounded flying car straight out of a cheerful vision of tomorrow. The white body is long and smooth, wrapped by a coral trim line along its lower edge, and two red fins sweep up at the back. A dark, tinted bubble canopy covers the two seats, cyan headlights glow at the nose, and pink tail lights and fin tips glow at the rear. Underneath, hover thruster discs give off their own light, while four small parking struts let the car rest on the ground. How high it floats is up to you: simply lift it in the engine and let the struts stay as landing gear. Panel seams at the waist, doors and belly add detail without text or logos. It belongs to the Cozy Space Kit and is ready for real-time. Tip: add a gentle bob and tilt when it turns for a floaty feel.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.58 m = 158 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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