Asteroid
10,976 triangles GLB 582 KB
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Two-stage lunar lander with a white crew cabin, gold foil descent stage, ladder and four foldable landing legs: a cozy moon landing module for games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 24,790 triangles and 2K textures and light version with 15,119 triangles.
CC0: no login, no attribution CC0 1.0
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A friendly take on the classic moon landing module. The upper stage is a white, angular crew cabin with dark triangular windows, antennas, a hatch and a small porch, sitting on a boxy descent stage wrapped in shiny gold foil with inset seams. A ladder runs down one leg to the ground, perfect for that first small step. The four landing legs with round footpads are separate objects hinged at the top, so you can fold them up for the flight and let them swing out before touchdown. The descent engine glows underneath and a beacon light blinks on top, both as self-lit materials. There are no flags, lettering or agency logos, which keeps it neutral for any story. From the Cozy Space Kit and ready for real-time. Tip: kick up a ring of dust particles as the engine nears the surface.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (6.82 m = 682 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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