Asteroid
10,976 triangles GLB 582 KB
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Stylized moon globe in soft pale grey, covered in sculpted craters of many sizes with darker floors and raised rims. Ideal for space scenes, skies and decor.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 27,636 triangles and 2K textures and light version with 13,818 triangles.
CC0: no login, no attribution CC0 1.0
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A round, friendly moon with a smooth, matte surface in pale grey. Dozens of craters are sculpted directly into the sphere, from wide basins to tiny pockmarks, each with a flat, slightly darker floor and a softly raised rim, so the surface keeps its relief even under flat lighting. The globe rests on the ground with its lowest point at the base, which makes it just as useful as a giant decorative prop in a nursery or planetarium as it is hanging in the sky of a space level. Scale it up to fill the horizon, or shrink it to orbit a planet in a tiny solar system diorama. It shares its soft pastel look with the planet, the ringed planet and the asteroid of the Cozy Space Kit. Ready for real-time. Tip: a cool rim light from behind makes the craters pop.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.60 m = 160 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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