V8 Engine
19,988 triangles GLB 1.5 MB
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Vented 32 cm brake disc with a dark hat, five bolt holes and a coral caliper with pads, piston domes and a bleed screw, standing upright.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 8,122 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Show the stopping power of a car with this brake disc 3d model. The vented rotor is 32 cm across, with two bright steel friction rings and cooling vanes that you can see all around the rim. A dark cast hat in the centre has five wheel bolt holes and a centre bore, built as clean geometry without boolean leftovers. A coral fixed caliper wraps over the top edge with two rounded piston domes on the front, brake pads on both sides, a mounting bracket behind and a small bleed screw. The part stands upright on the disc rim with the hat facing the viewer, which makes it a strong hero object for a parts shop or a tuning garage. It is 35 cm tall overall and has 8,122 triangles with 2K PBR textures. The Alloy Wheel from the same kit fits around it.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.35 m = 35 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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