V8 Engine
19,988 triangles GLB 1.5 MB
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Standing 65 cm car tire with a modelled tread pattern, sidewall rings, a rim protector and two balancing dots, without any lettering.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 11,520 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This car tire 3d model has its tread built as real geometry instead of a flat texture. Staggered shoulder blocks, a row of middle blocks and a continuous centre rib are separated by deep circumferential grooves, and every block edge is softly chamfered. The rounded sidewalls carry two concentric rings and a rim protector bead, with a yellow and a coral balancing dot on the front side but no brand names, numbers or size codes. Through the open centre you see the hollow bead channel of a tire without a rim. Its size matches a 205/55 R16 tire: 65 cm in diameter and 21.5 cm wide. It stands upright with the origin at the hub, so it can roll around the Y axis. 11,520 triangles, 2K PBR textures. See the Alloy Wheel and the Tire Stack of this kit for mounted and stacked versions.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.65 m = 65 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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