V8 Engine
19,988 triangles GLB 1.5 MB
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Inline four crankshaft with polished main journals and crank pins, dark forged counterweights, a timing sprocket and a flywheel flange.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 7,604 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This crankshaft 3D model turns the rotating core of an inline four into a clean showpiece. Five polished main journals and four polished crank pins catch the light against dark forged webs, with pins one and four on top and two and three below, as in a real four cylinder engine. Every web carries a rounded counterweight, and small oil holes sit on the journals. The front ends in a toothed timing sprocket, a snout with a key and a threaded nose, while the rear carries a flywheel flange with six bolt holes. The shaft lies on its counterweights, so it rests safely on a bench or a parts shelf. It is 59 x 12 x 17 cm with 7,604 triangles and 2K PBR textures and pairs well with the engine piston.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.17 m = 17 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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