Stone textures

Seamless stone wall texture with deep joints

In short

Cozy Stone Wall builds masonry from rounded sandstone blocks in rough courses, published as CC0. Its 50 mm relief is the deepest in the stone category, the pattern wraps every 2 m, and you choose between 2K and 1K.

Tile size
1 tile = 2 × 2 m
Maps
Base color, normal (GL and DX), roughness, AO, height
Resolutions
2K (2048 px), 1K (1024 px)
Format
PNG, metallic 0
License
CC0 1.0

CC0 1.0 · six maps, README and license in every ZIP

preview.jpg
Sandstone masonry with deep rounded mortar joints

01Six PBR maps

  • Cozy Stone Wall, Base color
    Base colorcozy-stone-wall_<res>_basecolor.pngsRGB · 8 bit RGB
  • Cozy Stone Wall, Normal OpenGL (Y+)
    Normal OpenGL (Y+)cozy-stone-wall_<res>_normal_gl.pnglinear · 8 bit RGB
  • Cozy Stone Wall, Normal DirectX (Y−)
    Normal DirectX (Y−)cozy-stone-wall_<res>_normal_dx.pnggreen channel inverted
  • Cozy Stone Wall, Roughness
    Roughnesscozy-stone-wall_<res>_roughness.pnglinear · 8 bit grey
  • Cozy Stone Wall, Ambient occlusion
    Ambient occlusioncozy-stone-wall_<res>_ao.pnglinear · 8 bit grey
  • Cozy Stone Wall, Height
    Heightcozy-stone-wall_<res>_height.pnglinear · 16 bit · 0 … 1 = 50 mm
ResolutionMapsUnpackedZIP
2K · 2048 × 2048 px6 PNG13 MB13 MB
1K · 1024 × 1024 px6 PNG4.3 MB4.5 MB
Cozy Stone Wall, base color repeated 2 × 2 without visible seams
basecolor 1K · 2 × 2 = 4 × 4 m

02Seamless tiling and scale

One tile
2 × 2 m
Scale 1
stones about 28 x 17 cm in rough courses
Scale 2
deep mortar joints
Height range
0 … 1 = 50 mm
UV repeat
size in m ÷ 2 (4 m: 2×)
Displacement
0.05 m, midlevel 0

Step by step for Blender, Godot, Unity, Unreal and three.js: texture setup guide.

03Example scene

Free 3D models in this render:

Cozy Stone Wall, example scene
scene.jpg

04About this texture

Honey and sand coloured stones mix with a few cool grey ones, set back from the surface by deep, rounded mortar joints. The courses wander slightly, as on a farm wall or an old castle, so the eye does not catch a straight grid. Because the joints are deep, the AO map darkens them strongly and the wall reads well even with flat lighting. The example render uses it as a wall behind a bird bath and a garden lantern.

Good for

  • Castle walls, towers and dungeons
  • Farm walls, cottages and garden borders
  • Wells, bridges and chimneys

Questions and answers

Can the stone wall be walked on as a floor?

It works as a rustic stone floor in caves or cellars, but the 50 mm joints are deep. For flat paving the cobblestone or stone slab textures are easier to walk on visually.

How many stones fit on a wall of 4 m?

The texture uses 7 stones across and 12 courses per 2 × 2 m tile, so a 4 m wide wall shows two repeats, 14 stones per course.