Low Poly Deer
2,996 triangles GLB 300 KB
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Faceted low poly brown bear on all fours with a lowered head, built from flat-shaded planes in warm browns: light wildlife for stylized forests.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 3,000 triangles and a palette texture. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This brown bear keeps the heavy, round-shouldered build of our detailed bear, rebuilt from broad flat-shaded facets. The coat is reduced to a handful of browns, from near-black paws and belly to a caramel muzzle and back, so the silhouette reads instantly even when the animal is small on screen. It stands on all four legs with the head held low and forward, a calm pose that suits a forest clearing, a riverbank or a mountain trail. The mesh is compact and colored by a tiny palette texture, which keeps it ready for real-time use in mobile games, strategy maps and VR scenes with lots of wildlife. Tip: scale a copy down to create a cub and let the pair wander between stylized pines.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.24 m = 124 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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