Low Poly Bear
3,000 triangles GLB 301 KB
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Faceted low poly deer buck with a wide rack of antlers, tan coat and pale throat, flat-shaded in warm browns: a light woodland animal for real-time.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 2,996 triangles and a palette texture. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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A slender buck stands alert on long legs, head raised and turned to the side as if it just heard a twig snap. The branching antlers are the defining feature and keep their many tines even in this reduced, faceted form. The coat runs from sandy tan on the flanks to darker brown along the back, with a pale patch at the throat and a light belly, all shown as crisp flat-shaded planes. Compact geometry and a small palette texture make the deer ready for real-time use in open-world forests, hunting games and seasonal scenes. Tip: place it at the edge of a clearing in soft morning light, or add a quick flee animation so it bounds away when the player gets close.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.72 m = 172 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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