Low Poly Dolphin
3,000 triangles GLB 301 KB
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Faceted low poly great white shark with a slate grey back, white belly and toothy open jaw, flat-shaded and light: a predator for ocean games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 2,000 triangles and a palette texture. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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A great white shark cruises forward with its jaw slightly open, showing a row of pale teeth beneath the pointed snout. The tall dorsal fin, the long sickle-shaped pectorals and the crescent tail give it an unmistakable silhouette, and the classic countershading is kept intact: slate grey on top, a sharp line along the flank, bright white underneath. Broad flat-shaded facets make the body look sleek and angular, which suits stylized ocean worlds far better than photoreal skin. The mesh is compact and colored by a tiny palette texture, ready for real-time use in survival, fishing and exploration games. Tip: let it circle the player on a wide path with a slow tail sway before switching to a fast attack dash.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.79 m = 179 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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