Bay Window
1,868 triangles GLB 504 KB
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Open round arched doorway of 1.0 by 2.2 m in a dungeon wall module on the 2 m grid, with light jamb stones and nine voussoirs around a keystone.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 336 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Connect cells and corridors with a passage that already sits in the masonry. The dungeon wall doorway 3d model is a 2.00 by 0.20 m wall panel, 3.00 m high, with the same joints and lavender ashlar as the plain Dungeon Wall. A round arch opening of 1.0 by 2.2 m starts at the wall base, springs at 1.7 m and reaches its crown at 2.2 m. Light jamb stones follow the 0.3 m courses, and nine voussoirs with a keystone frame the arch. There is no door leaf, so the opening stays free. If a door is wanted, the Dungeon Door from the Cozy Fantasy Dungeon Kit fits the opening when it is raised 0.1 m to the floor level. Its origin sits at the bottom centre on the grid line. 336 triangles, 2K PBR textures, part of the Cozy Modular Building Kit.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.00 m = 300 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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