Free Dungeon Wall Corner 3D Model

dungeon-wall-corner.glb
L-shaped lavender stone wall corner with light interlocking quoins on the outer edge
Dungeon Wall Corner 3D model (Lightweight, CC0)

L-shaped corner for modular dungeon walls on a 2 m grid, two 1 m arms of lavender ashlar with light interlocking quoins, 3 m high and 0.2 m thick.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 36 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 387 KB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser. The FBX and OBJ viewers load the download files, the other tools load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
36
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
1.10 × 1.10 × 3.00 m (W × D × H)
Published

Size comparison

Dungeon Wall Corner: 1.10 m wide and 3.00 m tall, next to a 1.80 m person1.80 m3.00 m1.10 m
Dungeon Wall Cornerperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Rooms need corners, and this dungeon wall corner 3d model turns any run of the Dungeon Wall by 90 degrees without a visible seam. It is built from two half wall modules, each 1.0 m long measured from the grid node, so the footprint is 1.10 by 1.10 m at 3.00 m height and 0.20 m thickness. Light interlocking quoins alternate long and short on the outer edge, while the inner side serves as an inside corner. Placement: the grid node, where both wall centre lines cross, lies 0.45 m from the origin towards -X and -Y, and the outer corner points that way. The arm ends are flat joint faces, so the lavender ashlar courses continue straight into neighbouring walls. Only 36 triangles with 2K PBR textures. Together with the Dungeon Floor Tile it shapes rooms in the Cozy Modular Building Kit.

Good for

  • Dungeon room corners
  • Grid based dungeon crawler maps
  • Castle cellars and crypts
  • Procedural room generators

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.00 m = 300 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

Kit

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