Bike Rack
13,092 triangles GLB 1.1 MB
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Tileable galvanized steel guard rail with a double-wave beam, posts and spacer blocks: realistic roadside barrier for highways and racing games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 3,672 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A section of galvanized steel guard rail with the classic double-wave profile, mounted on spacer blocks in front of sturdy posts that end at ground level. A rail splice with its row of bolts sits on one of the posts, and the traffic side is clearly defined, just as on real highways. The tile is built to repeat seamlessly: the rail meets the next piece without offset and the post spacing continues evenly, so you can lay out kilometers of roadside barrier by simply snapping copies end to end. The zinc surface carries light road grime, which helps it sit naturally along asphalt. Use it along highways, mountain roads, bridges and racing tracks, or as a crash barrier in a driving game. For heavier sections, switch to the jersey barrier from the Urban Street Kit. Tip: bend a long run with a curve modifier to follow a winding road.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.75 m = 75 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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