Free Traffic Cone 3D Model

Lightweight Street & City
traffic-cone.glb
Orange traffic cone with two white reflective bands on a square black rubber base
Traffic Cone 3D model (Lightweight, CC0)

Orange road cone with two reflective white bands and a square black base, modelled hollow like the real thing: a light prop for roadworks and parking lots.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 5,968 triangles and 512 px textures.

Download

$0 · CC0
Format
Download GLB 182 KB

CC0: no login, no attribution CC0 1.0

Work with this model

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Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
5,968
Textures
512 px (512 px) Base Color
Dimensions
0.38 × 0.38 × 0.70 m (W × D × H)
Published
Category
Street & City

Size comparison

Traffic Cone: 0.38 m wide and 0.70 m tall, next to a 1.80 m person1.80 m0.70 m0.38 m
Traffic Coneperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Few props say roadwork as fast as this one. The tall orange cone stands on a square black base with rounded corners and carries two white retro-reflective bands, whose fine prism pattern catches the light from headlights. The body is modelled hollow, just like a real molded cone, so a toppled cone shows its open underside instead of a solid block. That matters in a driving game where players send dozens of them flying. The texture is small and the polycount modest, which makes it easy to place long rows along a closed lane or around a manhole. Nothing ties it to a specific country, so it fits American highways as well as European city streets. For a slalom course or a parking lot training area, snap the cones to a grid and add simple physics.

Good for

  • Closed lane in a highway scene
  • Physics props in a driving game
  • Slalom course for driving practice
  • Roadwork around an open manhole

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.70 m = 70 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

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