Asteroid
10,976 triangles GLB 582 KB
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Cone-shaped crew space capsule with a dark heat shield, mint band, docking port and a hatch that swings open: a re-entry module for space games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 21,759 triangles and 2K textures and light version with 11,329 triangles.
CC0: no login, no attribution CC0 1.0
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A classic cone-shaped crew module standing on its dark navy heat shield. The white hull is divided into tiles with inset seams, a mint band circles the upper section, and small dark windows and blocks of manoeuvring thrusters sit around the sides. On top, a docking port with guide petals waits for a station, and a beacon light glows cyan. The mint hatch with a round porthole is a separate object hinged on its left edge, so you can open it for astronauts to climb in or out. Because the capsule sits flat on its shield, it works just as well splashed down in the ocean or parked in a museum hall as it does drifting in orbit. It is free of flags and agency logos. Part of the Cozy Space Kit and ready for real-time. Tip: add scorch decals to the shield for a freshly landed look.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.51 m = 351 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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