V8 Engine
19,988 triangles GLB 1.5 MB
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Coilover shock absorber with a mint coil spring, dark damper tube with threaded sleeve, chrome piston rod, bump stop and a strut top mount with studs.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 6,424 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Upgrade your car parts collection with this shock absorber 3d model in coilover style. A dark damper tube carries an aluminium threaded sleeve with an adjustable lower spring seat and lock ring. Around it winds a mint coil spring with flat end turns that sit cleanly on both seats. The chrome piston rod rises out of the tube with a bellows bump stop, ending in the upper spring seat and the strut top mount: a rubber block, a steel plate, three threaded studs and a centre nut. At the other end a mounting eye holds a rubber bushing. The strut lies stably on its side, tilted just a little so it rests on the top mount and the spring. It measures 52 x 14 x 14 cm and has 6,424 triangles and 2K PBR textures. Good companions are the Alloy Wheel and the Brake Disc.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.14 m = 14 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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