Free Human Skin Layers 3D Model

High Detail Anatomy & Science
human-skin-layers.glb
Cross-section block of human skin with hair follicle, sweat gland, fat layer and red and blue vessels
Human Skin Layers 3D model (High Detail, CC0)

Cross-section block of human skin with epidermis, dermis and fatty subcutis, plus a hair follicle, sweat gland, muscle and colour-coded vessels and nerves.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 800,000 triangles and 4K textures and light version with 399,999 triangles.

Download

$0 · CC0
Quality
Format
Download GLB 27 MB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
High Detail High-res PBR, 4K textures, some rigged
Triangles
800,000 · Light: 399,999
Textures
4K (4,096 px) · Light: 1K (1,024 px) Base ColorRoughnessMetallicNormal
Dimensions
0.29 × 0.13 × 0.30 m (W × D × H)
Published

Size comparison

Human Skin Layers: 0.29 m wide and 0.30 m tall, next to a 1.80 m person1.80 m0.30 m0.29 m
Human Skin Layersperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

A rectangular block of skin cut open on all sides, like the classic model in a biology classroom. The top shows the textured epidermis with a violet basal layer below, followed by the thick pink dermis and the bulging yellow fat cells of the subcutis. A dark hair shaft grows from its follicle next to a small sebaceous gland and a reddish arrector pili muscle, while a mint green sweat gland coils into a ball with its duct winding up to the surface. Red arteries, blue veins and fine yellow nerves branch through every layer, and the sides repeat the vessel pattern so the block reads from any angle. The stylized colours are ideal for dermatology lessons, skincare explainers and cosmetics marketing. The high-resolution surface stays crisp in close-ups and gives you a solid starting point for custom LODs. Tip: push the camera slowly along the hair shaft.

Good for

  • Dermatology or biology lesson
  • Skincare or cosmetics explainer
  • Labelled e-learning diagram
  • Pharmacy or clinic marketing visual

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.30 m = 30 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

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