Free Glass Sliding Door 3D Model

sliding-door.glb
Glass sliding door with two sky blue framed panes, a golden handle bar and a white outer frame
Glass Sliding Door 3D model (Lightweight, CC0)

Glass sliding door with sky blue frames, one fixed and one sliding pane on two tracks, a golden handle bar and a white frame. It fits the door opening exactly.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 1,192 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 646 KB

CC0: no login, no attribution CC0 1.0

Work with this model

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Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
1,192
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
1.12 × 0.24 × 2.26 m (W × D × H)
Published

Size comparison

Glass Sliding Door: 1.12 m wide and 2.26 m tall, next to a 1.80 m person1.80 m2.26 m1.12 m
Glass Sliding Doorperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Let the light in with a bright patio door. Two clear glass panes sit in sky blue frames: one is fixed, the other runs on its own track beside it and slides 0.44 m to open. A slim golden handle bar runs along the moving pane, and a white frame holds everything together. The sliding pane is a separate object, so a single movement on one axis is all you need to animate it. It is made for the opening in the door wall of the grid, a gap that is one metre wide and 2.2 m tall. Outside it is 1.12 m wide, 0.24 m deep and 2.26 m tall, only 1,192 triangles, with 2K PBR textures for frame, glass and metal. Swap it in where the green Double Door with Frame would feel too traditional.

Good for

  • Patio door to a garden or terrace
  • Modern homes in a house builder
  • Balcony access on upper floors
  • Bright shop or studio entrance

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (2.26 m = 226 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

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