Crystal Dragon
799,999 triangles GLB 30 MB
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Cute turquoise baby dragon sitting upright with big glossy eyes, cream horns and small wings: a detailed mascot for renders, kids' media and cutscenes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 799,999 triangles and 4K textures and light version with 399,998 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This little dragon sits on its haunches and looks up with oversized, glossy eyes and a shy smile. Its body is covered in soft turquoise scales, with a cream-colored belly made of broad segmented plates, rosy cheeks, two curved cream horns and a small spike on the forehead. Frilled ears and a pair of compact wings with pale membranes complete the silhouette, and each paw ends in short cream claws. The proportions follow classic animation design, big head and chunky limbs, so it reads instantly as friendly. With its dense, finely sculpted surface it is best suited to renders, storybook illustrations, animated shorts and close-ups, or as a source for your own LODs. Try it as a companion pet, a hatchling reveal after a dragon egg cutscene, or a mascot for a kids' learning app.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.90 m = 90 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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