Crystal Dragon
799,999 triangles GLB 30 MB
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Two-legged cliff wyvern whose wings are its arms, with slate-blue scales, a sand belly, sunset-orange wing bands and a spiked tail tip. A painterly fantasy beast.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 800,000 triangles and 4K textures and light version with 400,000 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This wyvern 3D model follows the classic heraldic anatomy: two strong hind legs and a pair of wings that serve as its arms, with a hooked claw at each wrist. It stands upright on a cliff ledge, wings half folded, neck raised in an S curve. Slate-blue scales cover the back and legs, while overlapping sand-colored plates run down the throat and belly. The opaque wing membranes fade from sand to deep blue and carry bold sunset-orange bands. A crown of swept-back spikes and two curved horns frame the amber eyes, while the long tail finishes in a fan of spikes. The style is a painted studio maquette with muted colors and crisp scale detail. Unlike the four-legged dragons in the catalog, it shows the true wyvern build. We set it to about 6 m long and 5.5 m tall with the head raised: large enough for a rider, still slim enough to read as a cliff glider.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (5.49 m = 549 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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