Low Poly Dragon
5,976 triangles GLB 597 KB
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Faceted low poly unicorn in white with a lavender mane and tail and a slender spiral horn: a light, dreamy creature for mobile and casual games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 3,496 triangles and a palette texture. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This unicorn keeps the elegant stance of its detailed sibling but trades fine sculpting for crisp, flat-shaded facets. It stands on four slim legs with soft lilac hooves, neck arched and head held high, a long pointed horn rising from the forehead. The mane falls in chunky, angular locks along the neck, and the full tail sweeps down in the same pale lavender, which gives the white body a gentle pastel accent. A small palette texture handles all the colors, so the model stays tiny and ready for real-time use in mobile games, browser projects and large fairy-tale landscapes. It suits a magical forest, a rainbow level or a collectible pet screen. Tip: add a soft sparkle particle trail and a faint glow on the horn. For close-ups, switch to the related high-detail Unicorn.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (2.42 m = 242 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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