Volcano
32,977 triangles GLB 1.3 MB
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Seamless coast tile covering 4 x 4 m, with a grass verge, a light sand beach, a wet sand line, turquoise shallow water and two starfish.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 7,894 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Line up a whole coastline with this beach segment 3D model. The tile measures exactly 4 by 4 m. At the back, toward positive Y, a strip of grass steps down onto a flat beach of light sand, which turns darker and wet at the waterline, and the front third is smooth glossy shallow water at 0.19 m that shades from pale mint at the shore to turquoise. The shoreline curves gently. The left and right edges share one profile on a regular grid, so copies placed side by side form an endless beach without seams, and the back edge sits at 0.3 m to meet the Hill Segment or any other tile of the kit. Two starfish in coral and peach, a few pebbles and beach grass decorate the sand. The water has vertical sides, and the base is flat. It needs 7,894 triangles with 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.60 m = 60 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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