Volcano
32,977 triangles GLB 1.3 MB
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Stylized cliff face, 6 m wide and 5 m high, with chunky rock pillars, layered ledges, a grassy top with a soft lip and scree at the foot.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 18,004 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A sturdy cliff face 3D model for blocking off paths, framing a plateau or building a coastline. The 6.0 m wide wall stands 5.13 m tall and 3.6 m deep, with its front facing negative Y. Four rock pillars of different heights step out from the main wall, and every few decimetres a slightly recessed layer forms a narrow ledge, which gives the face its stacked, sedimentary look. The stone is a calm warm grey with faint beige and blue bands. On top a continuous grass mat ends in a rounded lip that hangs a little over the edge, and a few tufts grow there. Scree boulders and pebbles collect at the foot. The plateau is flat enough to place trees from the Cozy Nature Kit or a small house on it. Triangle count is 18,007, with 2K PBR textures and a baked detail normal.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (5.13 m = 513 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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